The Blooming Mind

As a researcher with a looming deadline you spend your days before Christmas in a small botany lab, but something strange is going on.

You have 7 days to uncover the mystery of the botany lab. To do so, you can interact with 3 items in the room per day. But choose your items carefully, because depending on your interactions, your deadline can take up to 3 different turns.

This game was made for the GameDev.tv Game Jam 2025

Credits

Background music: https://lunalucid.itch.io/

Updated 3 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorValiLey
GenreInteractive Fiction
Tags2D, Mystery, No AI, plants, Point & Click, Short, visual-novel-maker
Average sessionA few seconds
LanguagesEnglish

Comments

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(1 edit)

Wow, you made this in VNMaker!? (Came from the discord lol)
How did u make the Point and Click system work? I'm so curious! I'm super new to the engine myself;;;

Hi, that was actually a lot of try and error and a lof of if/else. Each day is a scene/map with hotspots, and each item/hotspot calls a scene for the interaction with that item. There are counters/variables in each item scene that count how many items have been clicked (after 3 clicks, the day ends, a new day starts and the item counter resets). As long as the counter is under 3, you jump back to the initial day scene after the item interaction. Hope that helps? :D

Absolutely helps! Thanks so much!!

I started getting Annihilation vibes.  I want to play more times to see how things change, but there are so many games to try!

Cool game I love the idea and the creativity , overall a really impressive game !

I also like how you changed the background and stuff without me noticing, nice job!

Really impressive, never anticipated that ending

Thank you <3

This is fun! I keep on getting the burning down the lab ending, haha

Thank you <3 I’m so unsure when it comes to putting stuff out there, so I really appreciate your comment :D

The ending you got is probably the most common ending. There’s basically a ‘good’, ‘bad’ and ‘worst’ ending - this one’s the ‘bad’ ending. It does takes some consistency to get the other ones ;)